Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please.' This message is awaiting moderator approval': All new users must pass through our moderation queue before they will be able to post normally. Until your account has 'passed' your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards. Naurim and Zurbaran sold Takate into slavery, he escapes, heads up his own tribe, is seduced into following your promises of a glorious death (his tribe just disappears), and joins up with his old group with barely a comment.
Now he just wants to die for some reason (I never found out why because his dialogue bugged out early and he started repeating the same line infinitely).Naurim made money selling drugs and cheating his partner Niobe (who you're supposed to recognize like she's a major character), but Zurbaran arranges for his lair to get raided by Niobe's toops on your orders (this is not shown, but heavily implied). Later Niobe joins your camp and Naurim barely minds her being there while Zurbaran falls in love with her.
Blackguards 2 achievement guide & roadmap Properties. No missable achievements (plus 50 unknown) No guide has been started yet - please help create one as you play! Controlled one of Tykates' Leapers with his melody. 0.9% Master of Creatures Controlled at least twenty creatures with a melody. 0.8% This is Mengbilla! For Blackguards 2 on the PlayStation 4, GameFAQs has 50 trophies. Trophy Description Type; A Family Dwarf: Naurim is good. Nothing is more important than family!
They begin a tender relationship or he brutally manipulates her, depending on YOUR CHOICES.Zurbaran was never a noble, but actually a slave. He has been recaptured into slavery by his former mistress and then sold to somebody else for a single copper coin. The protagonist knows all about this after never meeeting him before and having been locked in a dungeon with nothing but a book for four months (presumably it was the BG1 art book).Your general is a follower of the god of carnage, who all your companions are convinced will eventually betray you (I assume he will in the final battle, but his stats suck anyway).
You can have him kill, torture, maim various people on your behalf, which also makes him like you more. On the flip side, it's supposed to (!) make Niobe like you less, but you could just torture her into compliance.In general, Naurim's and Takate's dialogues were heavily bugged, and Zurbaran never got a buff he was supposed to get (think DA:O style stat buffs for progressing through a relationship, although they seem to jump straight from 0/3 to 3/3), so I'm sure I've missed out on a ton of background knowledge.The main protagonist is unsure if she's mad or dying or both, and is possibly being poisoned as well. It doesn't feel especially urgent though, since you can always see how many locations are left on the map and how long the story is still going to continue for.There's also an early 'twist' that's pretty meaningless, is never used to its full potential, and remains the only interesting story development until possibly the end battle.Basically the main plot is 'go to Mengbilla and kill the bad guy'. It's barely enough for 18 hours.By the way, with the mandatory quest prerequisites on the final mission, there are really barely any side quests to speak of. I think the average player would clear at least 90% of the map as part of playing the main quest and unlocking the paths to the final areas. There really aren't a lot of different paths through the overland world either.The other quests are either 'exhaust the dialogue options' or 'let your bad dudes pillage this town' (no alternate quests for good guys, which at least spares you some combat).
Since it's close to launch, a short summary of the game's quirks that are unlikely to change with a release patch:- going full spellcaster is by far the best PC option due to tons of mage-specific gear and only one other mage NPC (Zurby). I spent 90% of the game just hasting and healing people and had no problems on hard mode.- I didn't go for group damage spells, but fireball is definitely a good option. You can expect to be able to hit 3-4 enemies with a single cast fairly regularly.- in general, hard mode is quite easy. Apart from the boss fights, I never had to reload or even use any potions.- current balance means increasing stamina and stamina regen is far less useful than base weapon skills, dodging, shields, etc. 10 extra stamina translates to one special attack with +5 damage and decreased hit chance, when base damage is around 11-12 at endgame. Hammer Blow costs a huge armount of extra xp to unlock and simply doubles the cost, the damage, and the decrease to hit chance.
Titan attacks trophy guide 2016. Welcome to Titan Attacks!, a Space Invaders-esque game fused with a bullet-hell shooter. On your quest for 100% you will need to finish 100 waves of increasingly difficult enemy onslaughts, with possibly more required after to clean up some miscellaneous trophies. This trophy is asking for Complete Subjugations. A complete subjugation is killing a titan without failing an attack (hitting the wrong part, bouncing off its body because not enough speed, didn't focus). Or being grabbed. Each time one of these occur, you'll lose one rank on the Subjugation of this Titan.
Now consider that damage resistance is strictly percentage based, so there are no DR thresholds to clear. Stamina is not good.- spears still dr00l, and two-handed weapons aren't great either.
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It's fairly easy to find gear that gives you +10 to dodge/parry or attack, and being able to carry two pieces of gear makes a difference. I'd give Takate the sword skill, he runs out of things to spend points on fairly quickly anyway and there's at least half a dozen good shields in the game.- training weapons on a mage is completely viable thanks to the simplified rules. However, it's not really necessary, since you want to use weak weapons that give mana regen anyway. One of those weapons is a dagger (which can be used with a shield that also has mana regen), the others are staves (now 'two handed blunt weapons').- occasionally you have to fight defensive battles that can be quite tedious, are tactically uninteresing, force you to use foot soldiers instead of your heroes (unless your heroes happen to be in the place that's being attacked) and give you absolutely nothing as a reward (to discourage you from farming them, obviously). In 17 hours of gameplay I've had to fight four of those.- the changes in Blackguards 2 remind me a bit of Dragon Age 2, specifically the wave combat with relatively weak enemies (who later grow wings so they can fly straight to your mages), heavy repetition in combat (no repeated maps, but the bad guy only has the three base troops - archer/swordsman/spearman) and the relative linearity compared to its predecessor.
Click to expand.Haste and one point in heal were the only ones I really used. Curing poison might have been useful as well, but very situational.Although the increased volume of healing you get from upgrading the heal spell was useful in the late game, it doesn't have to be a priority. I thought increasing the healing spell to 3 might be nice for curing wounds, but that was never really an issue on hard mode. Maybe took six wounds total throughout the game.
I don't actually know how wound taking is calculated now.As for damage spells, I mentioned fireball because it's efficient and has some fringe utility in the most annoying battles. There's also a couple boss fights where being able to dispel is useful, but enemy mages are generally so dumb and so rare that the xp investment may not really be worth it. Click to expand.' Fraction-based game'? Wow, I guess this means I'll get to exercise my math muscles again.Oh them joys of linguistic false friends and lackluster proofreading.By the way, for some reason the narration in the German trailer and the English one differ quite significantly, whereas the Japanese one is pretty much an exact translation of the English trailer but therefore suffers a bit from the mask appearing way after 'madness' (due to respective standard syntax). Both text and (especially) voice sound: rather weird (Seriously, who approved that?) in the German version, cheesy in a good way in the English one and perfectly average (Kinda shrugworthy but thankfully not over the top.) in the Japanese trailer.
Was finally able to start the endgame content. First battle was easy as usual but quite long, afterwards I chose to fight an optional escort quest battle which is literally impossible unless you- get extremely lucky with the wave spawn point RNG- spec Takate for range and give him a good bow and arrows.Do I keep replaying this for hours until the right amount of spiders spawns in the right place? Do I load a three hour old save game and spec Takate differently?
Do I replay the entire first battle again to choose the option that avoids the escort battle? Hard decisions - the hallmark of a great RPG. Abolishing the institution of marriage was my crowning achievementI think BG2's biggest strength are the (German language) dialogues - some of the lines are quite evocative and the main voice actors are very good. Occasionally they manage to create quite a nice atmosphere apart from the usual slog. Faramud's actor stands out; he delivers his lines like a madman in a Brechtian radio play.
Very nice break from the usual voice acting in games. You can do his missions even if you're playing a good guy as long as. Click to expand.Takate and someone else are on two separate platforms, and spiders randomly spawn on each platform. You need to survive for a certain amount of time. The other person is extremely weak and can barely defeat one spider before dying. If a third spider spawns on that platform within the first few turns (which is very likely, but can be avoided with lots of reloads), it's a basically game over unless Takate can kill it with, say, a ranged weapon.And since weapon skills are no longer influenced by stats, you actually need to invest in ranged weapons to be able to hit anything.
Blackguards 2 Walkthrough and Strategy Guide
The Blackguards 2 Walkthrough will guide you through beginning levels of the game and take you through all the different levels as you progress through the complete story of the game. Follow our complete Black Guards 2 walkthrough in which we will provide you with tips, tricks and best in game strategy guide to completing the entire playthrough of the game as you advance through it.
Blackguards 2 is the sequel of the turn-based strategy-RPG and will deliver more hexfield battles and an even grittier story filled with violence and crime.
Choose your playstyle: no matter if front line combat monster, mage or ranged fighter it’s in your hands how you want to develop your character. Every action has consequences, so make your decisions wisely. Death may be just around the corner.
Blackguards 2 walkthrough below will provide you with all the video tips to advancing through the game as it a challenge at times to complete. Below are also some of the features of Blackguards 2 that you can complete and do during the game.
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- Recruit mercenaries, find upgrades and build an indomitable army
- Find the Vanquishers of the Nine Hordes and see what has become of Takate, Naurim and Zurbaran
- A story with many twists and turns, fateful decisions and more than 20 challenging hours of playtime awaits you
- Command up to 20 characters in your party and lead them to death or glory
- Master and finish the game on many different non-linear paths
- Make decisions influencing your squad and the ending of the game
- Choose your spells, talents and skills wisely, since they dictate your strategy on the battlefield. Give priority to offensive or tactic in challenging battles
- Interact with your environment and let walls collapse or even discover new routes on your journey through Aventuria
- Lay waste to your enemies with powerful spells and abilities. But be on your guard: your foes may wield them as well