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Golden Axe is a side-scrolling arcade beat 'em up released by Sega in 1989. The game has a. Golden Axe at PCGamingWiki. Neoseeker Related Pages. In Golden Axe the children of Turtle Village are fleeing for their lives! The invaders are brutal, ugly, and 12 feet tall, with huge arms and bellowing laughs. They love pounding you into the dirt! It's a spellbinding age of magic, fire-spewing dragons, and skeletons in armor!

Contents Main seriesGolden Axe is a side-scrolling arcade hack 'n' slash game released in 1989 by Sega. Makoto Uchida was the primary developer of the game and also was responsible for the creation of Altered Beast.

The game places the player in control of one of three warriors each bent on revenge against the vile dictator Death Adder. Death Adder has taken over the once peaceful land of Yuria and murdered their friend and partner, Alex. According to the Killer List of Videogames, Golden Axe is the most important arcade game of the year 1989. Several ports of the game were created, most notably for the Mega Drive/Genesis and Sega Master System. Several sequels followed.The game focuses on three heroes.

One of them is a battle axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two handed broadsword looking for revenge for the murder of his mother. The last is a long-sword wielding Tyris Flare, a female amazon, whose parents were killed by Death Adder.Progress is made through the game by hacking and slashing your way through Adder's henchmen, including men armed with clubs and maces, skeleton warriors (much like those in the film Jason and the Argonauts,) and knights. Aiding the characters in this quest is their ability to cast spells that hurt all enemies on the screen.

The force of this magic depends on the number of 'bars' of magic power currently available. The bars are filled by collecting blue 'magic potions' found throughout the game. The male warrior Ax, limited to 4 bars, is able to cast Earth spells. The dwarf Gilius, limited to 3 bars, casts lightning spells and the female warrior Tyris can cast devastating fire magic, but her most powerful spell costs 6 bars. This game was released on Steam on Jul 28, 2010.Each of the heroes from the first game return to battle the forces of evil villain Dark Guld in this sequel.

While Golden Axe II was a Mega Drive/Genesis exclusive from a development point of view, it saw limited arcade exposure in the MegaPlay series of arcade machines. Released in 1991, the game featured new magic for each of the heroes with the trademark magic pots from the first game replaced by spell books this time around.The graphics were noticeably inferior to the original and many video game magazine editors of the time expressed that the game was very likely rushed into production to give Sega another popular title to enable the Mega Drive/Genesis to compete with its new rival, the Super Nintendo. In most respects this sequel was essentially the same as the original, though it had new sprites for enemy characters and new levels. Many fans were disappointed with this title as they were expecting more than a rehash of the first title. However, the title had the virtue of not straying too far from a successful formula and was still quite popular upon its release.

This game was released on Steam on Oct 26, 2010.In 1992, Sega released Golden Axe: The Revenge of Death Adder (GA: TRODA) in arcades. It was the first 32-bit Golden Axe game.

Despite its high quality and popularity, as of December 2010, the game remains arcade exclusive.Only Gilius Thunderhead makes a return, riding the back of new character Goah the giant. The rest of the cast is all new and includes Sternblade the barbarian, Dora the female Centaur, and Little Trix, a young lad who carries a pitch fork. The main enemy is once again Death Adder.The game is an overall improvement on the original with better sound, graphics, and gameplay. As well as introducing multiple paths to the franchise, the magic aspect was adjusted. Though still found in the classic Golden Axe pots, the magic spells did not increase in power with the number of pots collected but required a set number to work.

TRODA was the only Golden Axe game in which one of the magic attacks was not offensive as Little Trix grew apple trees with fruit that replenished health.Though TRODA was released third and not fourth, it is chronologically the final of the four 'main games.' At the game's end, Death Adder rises one more time. Gilius sacrifices his life to finally end Adder's. As Gilius appears in Golden Axe III, it can only have happened after the events in Golden Axe III.Released in 1993 a few weeks after Revenge of the Death Adder, the third Golden Axe game on the Mega Drive was not released in the United States. However, the game was available for a while in North America on the Sega Channel, Sega's modem-based game downloading system. The game's lineup of playable characters includes swordman Kain Grinder, swordwoman Sarah Barn, giant Braoude Cragger and beastman Chronos 'Evil' Lait.

Gilius also appear as a non-playable character at the character select screen. In this game the object is to travel along a number of truly branching paths and eventually defeat the main boss of the game, the Prince of Darkness.

You can choose different branching paths in this game toward that objective just as in Revenge of Death Adder. However these paths are more elaborate than in GA:RoDA and do not loop back together. Many of the characters you encounter are good characters that were possessed and once beaten they are freed. A demon with an eagle's head is a recurring boss who seems to be Hellbringer's right-hand man; he is playable in VS mode.As opposed to Golden Axe II, where the characters, moves, and controls remained largely the same, Golden Axe III brought many changes to the gameplay. For one thing, the background scenery was less lush and colorful than in previous games, as were the sprites themselves.

There was a greater variety of moves. While in the two previous games, the only attack options were a regular slash, charge, jump attack, running jump attack, and back attack, Golden Axe III added a grab/combo, a 'forward back attack', and a downward swipe. Furthermore, there were several abilities unique to certain characters: for example, the Braoude could throw, while the Chronos and Sarah could double jump and wall jump. Finally, each character had a super-move with its own unique button combination.Some features were returned to the title that had been cut in previous sequels. Golden Axe III brought back the thieves from the original game, rather than the mages from Golden Axe II.

Also, extra lives could be gained by freeing prisoners scattered throughout the levels. The magic system was returned to the original version where all pots are used at the same time, as opposed to the improved system in Golden Axe II that allowed the player to only use as many spellbooks as they wanted.Though there were innovations in play not seen in the first two, the graphics were less colorful than other Sega fighting games of the time such as the Streets of Rage series. This game was released on Steam on Nov 25, 2010.As part of E3 2006, Sega issued a press release touting a new entry to the Golden Axe franchise for the Xbox 360 and PlayStation 3, being developed by newly acquired game developer Secret Level. Secret Level has worked on the Xbox version of Final Fight: Streetwise, among other projects. A teaser trailer could also be seen during the E3 2006 event.During summer 2007, fans uncovered new art and 3-D models from the game.On October 2007, Play magazine revealed new details. The game is titled Golden Axe: Beast Rider and features the return of, the female amazon warrior from the first installments of the series.

Golden Axe: Beast Rider was released in October 2008.SpinoffsThis Sega Master System title tells another epic tale about the Golden Axe. Unlike most of the other games in the series, it is an adventure game very similar to The Legend of Zelda. The story line continued the theme of the original Golden Axe games. The game's unit of currency is horns, and it is to be imagined that the hero cut these off of the enemies he killed (much like Conan in the film Conan the Destroyer). Ax Battler, Tyris Flare, Gilius Tunderhead also make a appearance.Released for the Sega Game Gear in 1991, this adventure title follows the legend of the character Ax Battler. Unlike its console counterpart, it is based more on Zelda II: The Adventure of Link than the original game.

The player moves around a top-view overworld and enemies randomly attacked. However the player can not see them like in Zelda II. When a battle begins, the game zooms down to a platform-style fighting environment. After killing the foe (or the foe wounding them) the hero returns to the overworld.Unlike previous Golden Axe games, the player can learn new attacks and moves at the training dojos in each town. The currency in this game is pots, the traditional Golden Axe magic-usage item. Pots double as both currency and as an offensive attack.Its Battler Are Very Recomended For The Players.Released in 1994 in the arcades and in 1995 for the Sega Saturn. Unlike the games before it, Golden Axe: The Duel is a one-on-one fighting game featuring characters who appear to be descendants of some of the characters in the original game.

It had a poor reception in both markets; Golden Axe fans shirked from its Street Fighter-like combo moves, but fans of the more popular fighters did not think it had enough combos.This article or section is a. You can help byThis page uses content from. The original article was at. The list of authors can be seen in the. As with, the text of Wikipedia is available under the.

Contents.Plot The game takes place in the fictional land of Yuria, a -style. An evil entity known as Death Adder has captured the King and his daughter, and holds them captive in their castle. He also finds the Golden Axe, the magical emblem of Yuria, and threatens to destroy both the axe and the royal family unless the people of Yuria accept him as their ruler. Three warriors set out on a quest to rescue Yuria and avenge their losses at the hands of Death Adder. The first is a -wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder.

Another is a male barbarian, Ax Battler, wielding a two-handed, looking for revenge for the murder of his mother. The last is a -wielding amazon, whose parents were both killed by Death Adder.The warriors rescue the inhabitants of the ransacked Turtle Village, which turns out to be situated on the shell of a giant turtle. The turtle takes the characters across the sea, and they then fly to the castle itself on the back of a giant eagle. Once at the castle they defeat Death Adder, who is wielding the Golden Axe, and save the land. In the Genesis and PC versions, and also in other ports, the characters also battle Death Adder's mentor, Death Bringer, as the true final boss. After the final battle, the warriors receive a magical golden axe that imbues the player with immortality.Gameplay Progress is made through the game by fighting through Death Adder's henchmen, including men armed with and, skeleton warriors, and knights.

Players are able to attack using their weapon, jump and cast that hurt all enemies on the screen. The force of this magic depends on the number of 'bars' of magic power currently available. The bars are filled by collecting blue 'magic potions' attained by kicking little who then drop the potions. These sprites appear during regular levels and during in between levels. The male warrior Ax is able to cast earth spells.

The dwarf Gilius casts lightning spells and the female warrior Tyris casts fire magic. Each character has a different number of maximum magic bars and varying ranges of attack.Various steeds known as bizarrians are found in the game. These can be ridden when the enemy rider is knocked off, or if one is found dormant. The least powerful steed is known as the (which also appeared in ), which can be used to knock down enemies with a swipe of its tail. The more powerful dragon, which can either shoot fireballs or breathe fire depending on its color scheme, is found later in the game.If the players take too long to advance, skeleton swordsman emerge from the ground, like in.In addition to the main quest, some home versions of the game included 'duel mode', a survival mode type game that pitted players against increasingly powerful foes in consecutive rounds of play. This mode also featured a two-player one-on-one option.Development Lead designer and producer was fond of, particularly the films, and wanted to create a game influenced by them.

He said that the development team for the game was small and development of the game took about a year. Uchida's 'idea was to come up with a that was not a Double Dragon was an experienced rival who had been working on the series, so there was no way we could compete if we did the same thing as them. I had a feeling that arcade games should be competitive against the great hit title (created by ) and therefore studied the world of magic and swords, combined this with the gameplay of Double Dragon, and finally came up with the concept of Golden Axe.' Uchida also cited the original (1987) as an influence, particularly how players could combine button movies and stick presses to perform individual attacks. Ports The Genesis version remained largely faithful to the arcade game, adding a level and a duel mode, along with a new ending.The port released in 1990 is similar to the Genesis version, but includes a 256 color mode as well as support for, and modes. And ports of released in late 1990 by Virgin Software are similar to the arcade.

The Amiga port is similar to the arcade game, with some palette changes and without parallax scrolling.Variations of the original game have also been released. The version of the game retells the original story from the perspective of Tarik, a barbarian with resemblances to Ax Battler (much like all the other barbarian in the entire series: Kain Grinder, Stern Blade and Kain Blade). While the game is only one-player, it features all of the levels and magic powers of the arcade version. In Japan, Golden Axe was released by Telenet for the in 1990 with high-quality resampled music. Reception ReceptionAggregate scoresAggregatorScore(Gen) 69%(X360) 68/100Review scoresPublicationScore(Spectrum) 76%(Amiga) 90%(Atari ST) 91%(SMS) 31/40(Gen) 29/40(Spectrum) 71%(Spectrum) 91%(SMS) 890/1000(Gen) 91%(Gen) 91%(Gen) 92%(Amiga)(Gen) 94%(C64) 96%MicroHobby (ES)(Spectrum) 88%C(iOS)AwardsPublicationAwardC+VG Hit!Star BuyZero Console ClassicGold Medal. This section needs expansion.

You can help. ( September 2013)The Spectrum version of the game went to number 2 in the UK sales charts, behind, and was voted number 60 in the Readers' Top 100 Games of All Time.Reviewing the game's appearance in Sega Arcade Classics for the Sega CD, commented that the game had become outdated in the years since its original release.In 1991, named Golden Axe one of the 50 best computer games ever, describing it as 'deliciously animated hacking, slashing and generally whaling'. Main article:The Genesis version was later released in other compilations–, –and on the. A one-player only version released as part of the, with background music and voice-overs from the arcade version.The arcade version is also on the Virtual Console. A port of the game was released on PlayStation Network on July 12, 2011 and has been available free for PlayStation Plus users.The game was released as part of the Arcade Legends Sega Genesis Volume 1. An with 3D graphics and orchestral music was released for as part of the line.In August 2017, Golden Axe was released for and release.

It is now part of the service.References. The International Arcade Museum., issue 76. Pages 38–45. Fox, Matt (December 2012).

(2014-12-02). Retrieved 2019-01-31. Horowitz, Ken (2018). P. 150. Penn, Gary (December 1990).

P. 79. Penn, Gary (December 1990).

When asked: 'Surely having to put all that stuff from the big and hard arcade machine into a poxy little home computer the Amiga and ST has meant that he's had to leave stuff out?' Programmer Richard Costello replies: 'No, not really. The only major difference is minor graphical details.'

Retrieved 26 July 2012. Retrieved 29 October 2018.

Retrieved 29 October 2018. World of Spectrum. Retrieved 26 July 2012. ^. Amiga Magazine Rack. Retrieved 22 February 2012.

World of Spectrum. Retrieved 26 July 2012. (PDF). Electronic Gaming Monthly. Retrieved 13 March 2019.

(PDF). Electronic Gaming Monthly.

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(PDF). October 1990. Retrieved 22 February 2012.

^. Retrieved 26 July 2012. World of Spectrum. Retrieved 26 July 2012. ^ Rubenstein, Glenn (January 1993). (17): 21–24. Musgrave, Shaun (31 August 2017).

Crush the castle 4. Grim Forest - 15 levelsEnemiesThroughout your adventure, you will come across many different enemies, some you may never have believed existed until you saw them with your own eyes! Stonegate City - 15 levels. In addition to enemy kingdoms, you will also encounter targets such as orcs, elves, lizards, wizards, zombies (just like in ) and vikings.

Retrieved 29 October 2018. Archived from on 17 June 2014. Retrieved 15 June 2014. Your Sinclair (93): 11. September 1993. Staff (October 1991).

'The 50 best games EVER!' (1): 109–111. Parish, Jeremy (31 October 2006). Archived from on 18 July 2012. Retrieved 1 November 2006.

Archived from on 13 July 2007. Retrieved 7 January 2007.External links. at. at SpectrumComputing.co.uk.