Mar 15, 2015 Best selling author Terry Brooks, aided by Teresa Patterson, has brought the world of Shannara to his readers in this updated guide. With 17 books in the Shannara series in print at the time of this atlas’s publication and six more written since then with two more on the way, Brooks has a solid fan base which clamored for this book.
Shannara is an epic fantasy series of novels written by Terry Brooks, beginning with The Sword of Shannara in 1977 and continuing through Witch Wraith which was released in July 2013, as well as a prequel, First King of Shannara. The series blends magic and primitive technology and the books are set in the Four Lands which in some books is identified as Earth long after civilization as we know it was destroyed in a chemical and nuclear holocaust called the Great Wars. By the time of the prequel First King of Shannara, the world has now reverted to a medieval state and magic has re-emerged to supplement science as humans and other races live in a place known as the Four Lands, which is a future North America. Further into the novels science starts to become more advanced.
Cooking mama world kitchen recipes. Shannara is the name of an Elven noble family. Many of the protagonists in the series are descended from this family, beginning with Jerle Shannara.
- 2Chronological list of novels
The Shannara Family
Involved in nearly every key moment throughout the history of the Four Lands is some member of the Shannara family. Their mixed heritage of man and Elf left them both blessed and cursed, as this feature was part of the reason that they could wield magic.
Chronological list of novels
These sections list the book series in the order as their events occur within the universe of Shannara, as opposed to their actual chronology of publication (which began with the original trilogy, not word & void) which is listed by year of publication at Terry Brooks#Shannara series.
The Word & Void trilogy
The Word & Void trilogy consists of Running with the Demon, A Knight of the Word, and Angel Fire East and is predominantly set in present-day Illinois. It follows Nest Freemark, a girl with magical abilities who has no known relationship to any Shannara character. Before the publication of Armageddon's Children it was unclear whether this trilogy existed within the Shannara universe. It has since been revealed as the 'ultimate prequel' to the Shannara novels.
The Genesis of Shannara trilogy
The Genesis of Shannara series consists of Armageddon's Children, The Elves of Cintra and The Gypsy Morph and connects the Word/Void series with the Shannara novels.
Legends of Shannara duology
The Legends of Shannara series consists of Bearers of the Black Staff and The Measure of the Magic and continues to connect the Old World with the world of the Four Lands.
First King of Shannara
This is the prequel to the Original Shannara Trilogy.
The Original Shannara Trilogy
Also published as The Sword of Shannara Trilogy by Del Ray Books, these were the first three published Shannara novels (The Sword of Shannara, The Elfstones of Shannara, and The Wishsong of Shannara)
The Heritage of Shannara Tetralogy
The next four books consist of The Scions of Shannara, The Druid of Shannara, The Elf Queen of Shannara and The Talismans of Shannara. These books are known as The Heritage of Shannara, are set 300 years after The Original Shannara Trilogy.
The Voyage of the Jerle Shannara trilogy
The Voyage of the Jerle Shannara trilogy consists of the books Ilse Witch, Antrax, and Morgawr.
High Druid of Shannara trilogy
The High Druid of Shannara trilogy includes the novels Jarka Ruus, Tanequil, and Straken.
The Dark Legacy of Shannara trilogy
Terry Brooks' most recent Shannara trilogy, set 100 to 120 years after the events in Straken, consists of Wards of Faerie, published August 21, 2012, Bloodfire Quest, published March 12, 2013, and Witch Wraith, published July 17, 2013.
Television and Film rights
In 2007, Warner Bros. purchased film rights to the Shannara universe. Warner Bros.'s film rights expired in 2010.
Sonar Entertainment acquired TV rights to the Shannara universe in 2012.
Arborlon is the capital city of the Elves in the fictional Shannara series of novels by Terry Brooks. In the Original Shannara Trilogy, the first three books, Arborlon is located in the Westland of The Four Lands. In The Elfstones of Shannara, the defense of Arborlon is one of the central plot lines. Arborlon is not visited again until The Elf Queen of Shannara, where it is discovered that the Elves moved the entire city from the Four Lands to an island off the west coast by the use of a magical stone known as the Loden. Arborlon is the only city of Elves that Brooks has described in detail, but there is another city of Elves in the Westland known as Wing Hove. These Elves consider themselves a separate people from the Elves of Arborlon, although their ancestors originated from Arborlon.
Arborlon in the Westland
In The Elfstones of Shannara, Arborlon is described in great detail. It is situated atop a flat towering rock known as the Carolan, which rises steeply from the east shore of the Rill Song, a Westland river. Arborlon is high above the surrounding land, although it is within a dense area of forest as well. The city proper, where the Palace is located, is on the east side of the Carolan, with the Gardens of Life and other isolated cottages to the west. The entire area, including the Gardens of Life, are known as Arborlon, however. The Carolan provides a measure of security to Arborlon, serving as the city's boundaries on the east, north, and south. The entrances to Arborlon are to the west and the east, with impassible mountains to the north and south. On the west side of the Carolan, there is the Elfitch, a series of seven stone ramps and iron gates which lead from the top of the Carolan to the base of the bluff at the east bank of the Rill Song river. On the east side there are smaller stairways which lead down to the Valley of Rhenn to the east of Arborlon.
Arborlon on Morrowindl
Arborlon was moved to Morrowindl, an island about 200 miles across off the coast of the Westland- in modern day juju-do,Korea-, 200 years following the events of The Wishsong of Shannara. The Heritage of Shannara series takes place approximately 100 years after Arborlon's removal from the Westland. The Elf Queen of Shannara, third book in the Heritage series, describes Arborlon's removal and its new location. The Loden Elfstone was used to remove the entire city of Arborlon, including the Gardens of Life and other trees and vegetation, from the Carolan. Arborlon sits on a bluff similar to the Carolan on Morrowindl. When Morrowindl began to become dangerous due to the spawning of many dangerous creatures around the island, the 'Keel' was constructed around Arborlon. It is a large stone wall, constructed by hand, but maintained by the magic of the Ruhk Staff and the Loden. The Keel has three sets of gates leading out of the city, one main gate and two smaller ones. There is also a moat just inside the city walls. There are dozens of places where the moat is bridged to provide access to the top of the wall of the Keel. By the end of The Elf Queen of Shannara, Arborlon has been removed from Morrowindl and placed on its prior location in the Westland atop the Carolan.
Arborlon before the Great Wars
In Armageddon's Children, the first book of the most recent trilogy The Genesis of Shannara, Arborlon is located deep in the woods of Oregon. The descriptions of Arborlon in Armageddon's Children match its initial descriptions in The Elfstones of Shannara, showing how the city itself remained largely unchanged in the two millennia that separates the two books. In the third book of the Genesis series, The Gypsy Morph, the Loden is used to remove and subsequently carry Arborlon from Oregon to an area near Spokane, Washington by a young Elf named Kirisin Belloruus.
Arborlon during the Great Wars
In its new location near Spokane, Arborlon is protected by the nuclear holocaust of the Great Wars by Hawk, the Gypsy Morph. He used the last of his magic to encircle and protect Arborlon and the other survivors. Arborlon remained intact while the landscape of the Earth was changed into the landscape of The Four Lands.
- The Shannara Files fansite
- The World of Shannara
- Shannara map
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.Welcome!The Cartographers’ Guild is a forum created by and for map makers and aficionados, a place where every aspect of cartography can be admired, examined, learned, and discussed. Our membership consists of professional designers and artists, hobbyists, and amateurs—all are welcome to join and participate in the quest for cartographic skill and knowledge.Although we specialize in maps of fictional realms, as commonly used in both novels and games (both tabletop and role-playing), many Guild members are also proficient in historical and contemporary maps. Likewise, we specialize in computer-assisted cartography (such as with GIMP, Adobe apps, Campaign Cartographer, Dundjinni, etc.), although many members here also have interest in maps drafted by hand.If this is your first visit, be sure to check out the. You will have to before you can post or view full size images in the forums. Welcome to the guild. These maps are a good beginning effort.@chick is right about the snowcaps - they are quite distracting when situated next to bare mountains that are clearly taller.I'm not a member of the River Police-not yet, anyway-but they're going to flag you for multiple violations, especially on the 'Four Lands' map.
You must always try to have a clear direction of flow when laying down your rivers. They go from highlands to lowlands to the sea. Rivers that start in mountains and end in the ocean are quite common. Some end their lives in inland seas, like the Caspian or Aral seas on Earth, where the excess water simply evaporates over time.But in the map above, you've got rivers going, essentially, in circles. Escher can make water do that. The only time a river forks when heading downstream is at a delta, where the body of water it's flowing into 'backs up' the river and forces it to find multiple channels.
Otherwise, rivers just combine and combine, flowing into a bigger and bigger single stream.