Sub Rebellion Download Game PS2 PCSX2 Free, PS2 Classics Emulator Compatibility, Guide play Game PS2 ISO PKG on PS3 on PS4.
- Easter Eggs
Get the latest Sub Rebellion cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for PlayStation 2 (PS2). CheatCodes.com has all you need to win every game you play!
Silkroad redcarpet onboarding for staff. Ward's Business Directory of U.S.
Use the above links or scroll down see all to the PlayStation 2 cheats we have available for Sub Rebellion.
We have no tips for Sub Rebellion yet. If you have any unlockables please submit them.
We have no cheats or codes for Sub Rebellion yet. If you have any unlockables please submit them.
We have no unlockables for Sub Rebellion yet. If you have any unlockables please submit them.
We have no easter eggs for Sub Rebellion yet. If you have any unlockables please submit them.
We have no glitches for Sub Rebellion yet. If you have any unlockables please submit them.
We have no guides or FAQs for Sub Rebellion yet. If you have any unlockables please submit them.
Contents OverviewScene from the introAlthough a game in the wider sense of the term, it belonged to the genre (a sub-genre of games often containing galactic conquest like ), though the action of Rebellion was more abstract.The game interface consisted of a map of and an advisor (which in the case of the Rebellion, was and in the case of the Empire, ). The map comprised of 10 systems (the number of sectors was customizable for either 10, 15 or 20), all known from the Star Wars universe.
Some of them belonged to 'unknown' regions, and needed to be explored. The sectors on the game map did not correspond to the canon information otherwise available, so it was assumed that the location of various systems was arbitrary for gameplay.The player assumed the role of an officer of either the Rebellion or the Empire. He was called to manage command and maintenance, like colonization, diplomacy, creation of buildings and units, supervising of mines and resources, building and assigning of fleets, conversion of systems to one's own side, recruiting of characters, (60 in the game, both from the movies and the ) and dispatching characters or units to (up to 200 available) or fleets.StoryMain screen for the Rebel AllianceThe game started right after the and the destruction of the. The was ready to strike back against the Rebel base of, while the was readying to move to another system.Apart from the given time of the beginning, the game was not story driven and the scenario expanded freely. Events of the later movies are mentioned and can happen randomly (like the capture of Han Solo by bounty hunters or the Jedi training of Luke Skywalker).Some characters were Force sensitive and could be trained by Jedi characters (like Skywalker or Vader) to augment their abilities.
This would lead to a powerful team that could turn many missions successful, improve the morale of planets and fleets they were in, etc.Opening crawlREBELLIONIt is a dark time for the Rebellion.Although the Death Star has beendestroyed, Imperial forces have locatedthe hidden Rebel base on Yavin and arepoised to strike back.On the planet Coruscant, the heart ofthe Empire, Darth Vader and theEmperor make plans to crush the rebelAlliance once and for all. The full weightof the Empire is about to come to bearagainst the rebels.In their secret headquarters, Allianceleaders, resolute after their recentvictory, gather the warships of the rebelfleet. All of the Rebel starfighters have shields and hyperdrive, while the is the only starfighter the Empire has that has shields and hyperdrive, and does not start inside a capital ship. Droid assistants Imperial. (First appearance). (First appearance)Rebel.Ground forcesGround Forces are used to defend your planets from assaults, missions, and stop uprisings, where the latter is often a risky, and not a favored choice among veteran players to control planets. They are also used to assault enemy planets.Imperial.